Spike and Dawn are the perfect cohorts.
Mischief 01: Poker: 100 word drabble. Spike educates Dawn in one of the important things in life.
Mischief 02: Partners in Crime: 100 word drabble. Spike and Dawn are the perfect cohorts.
Mischief 03: Dart Guns: 15 minute ficlet. Spike baits Xander and Dawn learns about movies.
Mischief 04: Dellamorte Dellamore: 100 word drabble. Spike and Dawn battle zombies.
Mischief 05: Misconduct: 100 word drabble. Dawn discusses Xander's behaviour with Spike.
Mischief 06: Sardines: 100 word drabble. Dawn investigates Spike's bag of tricks.
Mischief 07: Splice: 15 minute ficlet. Spike and Dawn exact revenge on Xander and discover the weirdness of low budget Italian horror movies.
Mischief 08: Television Addiction: 100 word drabble. Spike and Dawn discover the fun of sharing their television addiction.
Mischief 09: The Professionals: 100 word drabble. Dawn is flummoxed by Spike's addiction to 80s Brit television shows.
Mischief 10: Blake's 7: 100 word drabble. Another Amazon package arrives for Spike.
Mischief 11: Discovery: 100 word drabble. Dawn learns new and interesting things on her Summer vacation.
Mischief 12: Dial Tones: 100 word drabble. Spike and Dawn find a new and interesting way to torment Xander.
Mischief 13: Muzak Quality: 100 word drabble. Spike and Dawn take to Xander's phone with a new theme.
Mischief 14: Off Limits: 100 word drabble. Spike and Dawn are shunted out of the way and take advantage of their new location.
Mischief 15: Blue Boy: 100 word drabble. Spike talks Dawn into inflicting a curse on Xander.
Mischief 16: Repercussions: 15 minute ficlet. Giles and Anya discuss the results of Spike and Dawn's latest prank.
Mischief 17: Dispute: 100 word drabble. Giles confronts Dawn over her use of magic.
Mischief 18: Acquired Tastes: 100 word drabble. Spike swaps the contents of the candy bowl for his own mix.
Mischief 19: Bananas: 100 word drabble. Dawn catches Spike trying to inflict salted liquorice of unsuspecting children.
Mischief 20: Excess: 100 word drabble. Dawn suffers the consequences of too much of a good thing.
Mischief 21: Paranoia: 100 word drabble. Xander thinks that someone is watching him.
Mischief 22: Feint: 100 word drabble. Much to his horror, Xander learns the meaning a new word.
Mischief 23: Retaliation: 100 word drabble. Xander wakes to find himself punished for his behaviour.
Mischief 24: Overpass: Spike and Dawn take their hobby to new heights.
Mischief 25: One Hundred Films You Must See Before You Die: 100 word drabble. Dawn checks off her list of movies.
Mischief 26: Doubt: 100 word drabble. Spike and Dawn question Anya.
Mischief 27: Inconsequential: 100 word drabble. Xander fails to grasp his place in the game.